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Doom 1 Novel Knee Deep in the Dead Read

1995/6 series of science fiction novels

Cover for the starting time Doom novel, Knee-deep in the Dead

The Doom novel series is a series of four near-future science fiction novels co-written by Dafydd ab Hugh and Brad Linaweaver; Knee-Deep in the Dead, Hell on Earth, Infernal Sky, and Endgame. The serial is initially based on the Doom and Doom II: Hell on Earth first-person shooter video games created by Id Software, although there are multiple departures from the game in the outset ii novels, and the 2d two continue in an contained management to the games' storylines. The novels are primarily written from the starting time-person perspective of Flynn Taggart, a corporal assigned to Fox Company of United States Marine Corps, although the perspective changes from graphic symbol to character in the second and third novel.

On February 26, 2008, the series was rebooted and restarted in the vein of Doom three. The starting time book, Worlds on Fire, was written by Matthew Costello, the original author for Doom iii, and released by Pocket Star Books. The book stars Special Ops Marine Lieutenant John Kane in the yr 2145.[1] The second in the series, Maelstrom, was released on March 31, 2009 and shares the same author and publisher.

Characters [edit]

Flynn Taggart [edit]

The principal protagonist and narrator of the series, Corporal Flynn "Fly" Taggart is a member of Trick Company, Fifteenth Light Drop Regiment, United States Marine Corps. His serial number is 888-23-9912. He was raised in a Catholic schoolhouse, and while not overly religious, believes in and respects the existence of God. He has great mechanical skill, having built a auto from spare parts and scrap in his youth, and while not college educated, has considerable street smarts.

Initially to be court-martialled for striking a superior officer, Wing is one of the few people in a position to practise anything when Fox is all but wiped out on Phobos. He heads into the base of operations for the sole reason of learning the fate of Arlene Sanders who he has feelings for (albeit not romantic, more akin to blood brother-sister). He makes his way through Phobos solitary, only encountering Arlene when he reaches Deimos.

While on Earth, the teenage Jill Lovelace falls for Fly, although he sees her as an adoptive daughter.

Fly is promoted twice in the novels, start to Sergeant, and later on against his wishes to Lieutenant. He is considered the principal expert in fighting the "doom demons".

Arlene Sanders [edit]

The secondary protagonist, Individual Commencement Course Arlene "A.S." Sanders is also a member of Fox Company, and is Wing'south best friend and motivation for entering the Union Aerospace Corporation facility on Phobos after the apparent massacre of Fox Company. She is the but grapheme, apart from Fly, to appear in all four novels. However, she does not exist in the Doom fictional universe beyond the novel. As the videogames only testify Fly to exist the terminal remaining human survivor.

A scout with Pull a fast one on Company, Arlene Sanders was the kickoff adult female permitted to join the company, afterwards performing a William Tell routine with the visitor's Gunnery Sergeant, Goforth. She is in a relationship with some other Play tricks Company marine, Wilhem Dodd, who is reworked into a zombie. She encounters the Dodd zombie while off-Earth. While on Globe, she develops a relationship with Albert Gallatin, and eventually marries him.

Arlene has ane brother who was converted to Mormonism, which she believed was a cult. This puts an initial strain on her dealings with the Salt Lake Urban center resistance. She is a full-blown atheist and seems to bask going out of her way to make her lack of beliefs known in a rather facetious manner, mainly towards Fly.

Her connection with Fly is seemingly deep-rooted; after the William Tell incident, he became her first friend in the Marines, and a valuable partner when Phobos and Deimos are invaded. The ii take long ago worked through any sexual tensions, having gone through only a drunken kiss during preparation. They remain fast friends.

Albert Gallatin [edit]

An Ex-Marine Sharpshooter and a Mormon, Albert Gallatin is one of the soldiers profitable the Common salt Lake City resistance. He is extremely devoted to his faith, but is also a very calm, rational and friendly individual. He is assigned past the Mormon Council of Twelve to assist Wing and Arlene in their mission to Los Angeles, during which the two fall in love. They eventually ally while on the Hyperrealist base, and when he is forced to remain behind while Fly and Arlene attack the Fred base, he returns to Earth and begins to study ways in which he can survive until Arlene finally returns home.

Jill Lovelace [edit]

A fourteen-year-old computer hacker, Jill Lovelace is orphaned when her parents were killed by the invaders. She joins the Table salt Lake City resistance, although more than to kill demons than to protect the Mormon faith. She is rebellious and sarcastic, but becomes an integral role of the LA mission team. She falls in love with Wing.

She remains with Fly, Arlene, and Albert until they are sent into space to follow a signal transmitted past friendly aliens who had attempted to warn World of the impending invasion. Her attempts to render to the Hawaii base fall apart, although it is later revealed that she survived the war, writing a history of Fly and Arlene's adventures (the outset two novels) and a treatise on the whole premise between the Hyperrealist-Deconstructionist war. At the cease of the fourth novel, Jill exists equally an AI within the rebuilt Common salt Lake Tabernacle, and a clone which was non woken upwards within the novels.

Sears and Roebuck [edit]

Sears and Roebuck are a Klave pair, members of a binary alien race where everything is encountered in pairs. According to Fly, all Klave appear to be a cross between Alley Oop and Magilla Gorilla. Sears and Roebuck are assigned past the Hyperrealist aliens to aid Fly and Arlene in the third and fourth novels. They stick with Fly and Arlene throughout the rest of the series after they are first introduced. Upon returning to Earth Sears and Roebuck leave Fly and Arlene to return to their home planet. This is the terminal fourth dimension they are seen.

Plot [edit]

Knee-Deep in the Expressionless [edit]

During an operation in the fictional setting Kerfiristan, Flynn Taggart manages to state himself in trouble subsequently attacking Fox Company's commanding officeholder, Lieutenant Weems (this owing to Weems ordering his troops to fire on what turned out to be religious monks). Before Fly can be court martialled, a distress telephone call is received from the Union Aerospace Corporation facility on Phobos, and he travels with the residual of the visitor to the Martian moon. Fox Company initially finds the facility abandoned, although they later encounter opposition, which speedily wipes out Fox Company.

Fearing for his all-time friend, Arlene Sanders, Fly forcibly "convinces" his guards to permit him go and begins to make his way through the Phobos facility, encountering all way of zombies and demons. The fate of Fly'southward guards is never revealed. He eventually encounters signs that Arlene survived the enemy attack, and begins to actively search for her, eventually leading him to a teleportation device, and then the abandoned Deimos base.

On Deimos, Fly finds Arlene, and the pair of them set along with the combined goals of escaping and stopping an apparent invasion of Earth. As before, the pair go along through the base, fighting zombies, imps, and pinkie demons. They encounter what they dub a steam demon, and after defeating information technology, finish upwardly teleporting to a new location.

Encountering some other living human being, Bill Ritch, Fly and Arlene acquire that UAC was responsible for activating the "Gate" on Deimos; an artifact left over from a long-vanished alien race. Neb also indicates that there is an "overmind" to the invasion, the spidermind. The trio manage to defeat the spidermind, admitting at the cost of Nib's life. Making their way to the surface of Deimos, Fly and Arlene discover that Deimos had been moved by the demons to Globe'southward orbit, and that the invasion of Earth was already underway. The pressure dome covering the Deimos facility is slowly leaking oxygen, and the pair will somewhen die from oxygen starvation if they do non escape.

Hell on Globe [edit]

Building a rocket from spare parts, Fly and Arlene are able to escape from Deimos, although not before experiencing hallucinations due to the oxygen-weak environs. Trusting their lives to fate, the pair launch the spaceship without testing, and manage to survive re-entry, landing several days walk from Salt Lake City.

Arriving in Salt Lake Metropolis, Fly and Arlene learn that humanity is no longer the ascendant species on world, and that the United States authorities is working with the invaders. Common salt Lake City is one of a handful of locations holding out against both the demons and the government. Fly and Arlene are taken past Albert Gallatin to meet the head of the resistance, the President of the Church of Jesus Christ of Latter-day Saints. Discovering that, like it or not, they cannot exit the city, Fly and Arlene attempt to contact HQMC, confirming the treachery of the government and alerting them to the Salt Lake City resistance.

Multiple armed forces are sent to Salt Lake City to detain or fight the resistance, including the Us Army, Federal Bureau of Investigation, Bureau of Alcohol, Tobacco, Firearms and Explosives, and the Internal Revenue Service 'revenue collection' strike force. Discovering Fly and Arlene's treachery, the President of the Twelve offers the pair a run a risk at resolution; lead a strike team to Los Angeles, recover vital data, disable the shields erected around the urban center, and deliver the information to Hawaii, a resistance stronghold created past the American war machine. Included on this strike team are Albert Gallatin and Jill Lovelace.

During their trip west, Arlene becomes fond of Albert, despite heavily disagreeing with his organized religion. Sneaking aboard a westbound train, the four kill a spidermind and a steam demon while attempting to rescue a human hostage. The hostage, Ken, was modified by the invaders to become a cyborg, and is source of the vital data the group must retrieve. The group travel to an aerodrome in Los Angeles, where Albert is wounded past an imp.

Albert, Jill, and Ken notice and prepare an aircraft to wing to Hawaii, while Fly and Arlene attempt to take down the energy shield, housed within the Disney Building. They are able to deactivate the shield, but are trapped within the edifice by a big number of monsters.

Infernal Sky [edit]

Having arrived in Hawaii, Wing and Arlene are able to finally relax, only are apace caught up in an incident involving zombies kept for research. They, along with Albert, are quickly assigned to a new mission: friendly aliens sent a message to Earth just prior to the invasion, and the trio, along with an officer named Esteban Hidalgo, are to travel back to Phobos, and use a Gate to travel to a destination outside the known solar system. Just prior to this briefing, Fly and Arlene are promoted to Sergeant and Lance Corporal respectively.

The three Marines, along with Hidalgo and Jill travel back to California, to reach a spacecraft. The Navy coiffure are tardily, but arrive and launch the ship, leaving Jill behind. She begins to make her way back to Hawaii, killing a pair of traitorous humans during her trip. The spacecraft spends a month and a half coasting towards Mars, after which the four Marines are delivered to Phobos. They fight their way to the Gate indicated past the alien'southward message, and pace through.

Arriving at the conflicting base, subsequently revealed to exist across the orbit of Pluto, Fly, Arlene, and Albert run into several conflicting species, although the just alien to pay any attending to the humans is Sears and Roebuck. The marines acquire that humanity is of little involvement to almost of the aliens; the invasion of earth being of little more than than a strategic movement during a repose menstruation in an intergalactic state of war. This war is fought between two opposing schools of literary thought (hyperrealists and deconstructionists) over eleven pieces of prose left behind past the long deceased conflicting race responsible for edifice the Gates. Fly and Arlene also acquire that there is no faster than low-cal travel (although travel at velocities shut to lightspeed), and that humanity is the simply species in the galaxy that 'dies' or has religion.

The political party of marines is recruited by Sears and Roebuck to assist on an attack on a Fred base; the Freds beingness the conflicting race responsible for the invasion of Earth. Albert is seriously injured during the preparation of the Klave starship. Hidalgo dies due to a teleporter mishap. Fly, Arlene, and Sears and Roebuck quickly complete the mission, but as they cannot return to their vessel. The 4 are forced to Gate onto a Fred send, disabling the crew in hand-to-hand combat.

Endgame [edit]

Traveling on the captured Fred ship towards the alien's homeworld, Fly attempts to while away the time on the ii calendar month/200 year journeying while dealing with Arlene, who is depressed almost not beingness able to come across Albert again, and Sears and Roebuck, who are convinced that they are locked on a suicide mission. Eventually, Wing rallies the group to begin training and preparing for defensive activity following the landing on the Fred's homeworld, planning to take as many of the Freds with them as possible.

Arriving on "Fredworld", the quartet observe the planet deserted. They learn from reanimating a Fred body that the planet was invaded past the "Newbies", a new race of aliens that acquire and evolve at a rapid charge per unit. The marines detect a Newbie, who leads them to a planet 120 light years from the Fred homeworld. During the voyage, the captured Newbie attempts to change the ship's course, expending all the braking fuel before he is killed by Fly. Sears and Roebuck are forced to decelerate the 3.7 km ship via friction and air-braking in the planet's atmosphere, during which the stresses on the send, assisted by a hit from a weapon on the surface, destroy the vessel as it crashes into the planet.

The quartet survive the crash and seek out the weapon, discovering humans. They are captured and taken to a human starship, where Wing and Arlene learn that the war is over, although humanity has become a communistic race, exhibiting extreme amounts of social atomism and an farthermost fear of death. The marines detect that the Newbies are infecting the humans, existing at the aforementioned level as DNA. Wing figures out that a homo with faith in something cannot exist "infected", and stages a rebellion on the send. The rebellion is defeated, Sears and Roebuck are killed, and Fly and Arlene have their souls (or copies of their souls) placed in a figurer simulation of Phobos and Deimos.

In the simulation, Wing figures out that the programming is influenced by his memories; by lying to himself, he is able to alter what happened. He collects a force of imps, zombies, and other demons on his quest for Arlene, and they afterwards notice a Newbie soul in the program, which, aided by the mind-directed simulation, evolves out of being. A trapped Fly and Arlene make up one's mind they will attempt to recollect the invasion as an outright defeat for the Freds, creating a Utopia for themselves; if this works is non revealed in the books. This makeshift regular army eventually entraps the 'essence' of one of their adversaries, a 'Newbie'. This essence evolves fairly rapidly into a form unconcerned with bones reality.

Exterior the transport, Fly and Arlene wake upwardly. The "soul-sucking" computer cannot remove human being souls completely. Along with their true-blue (the humans worshiping Wing) and the bodies of Sears and Roebuck, they escape incineration by the launching homo starship. They travel to the destroyed remains of the Fred ship that took them to the planet in the first place, and find an intact and working med-lab. Using this lab, they figure out that information technology works using symbols. Finding a symbol that looks as shut to the Klave as they can, they shove Sears (or Roebuck, they don't know which) into a drawer-like function of the lab and actuate the machine, reviving the body of Sears or Roebuck, who then revives his counterpart. Afterward Sears and Roebuck is revived, they find an intact escape pod that was not destroyed in the wreck and utilize it to go into the orbit of the planet, and take some other ship from the planet'southward artificial moon. They chase after the Newbie-human ship, which is heading for World, although on arrival, they find that the Newbies never arrived, likely having evolved out of being equally well (every bit affected by the Newbie soul the game-force had captured). Landing at a rebuilt Salt Lake City (which was destroyed by nuclear weapons in the third novel), Fly and Arlene caput to the Tabernacle to find out what happened to Jill and Albert. The pair meet an AI and a clone of Jill, and a blackness box with a glowing light but labeled equally "Albert", which presumably contains his intellect (Fly and Arlene observe that Albert spent many years researching a fashion to extend the human lifespan so that he would be able to come across Arlene once again).

Differences [edit]

There are a number of notable differences between the games and the novels.

  • In the games the Doomguy has no proper noun. id Software's unused design document, The Doom Bible, suggested several different names for the main protagonist, including: Lorelei Chen, John "Petro" Pietrovich, Dimitri Paramo, and Thi Barrett.
  • The demons are creatures genetically engineered by the Freds, and are not actual demons from hell. In addition, the Marines practise not travel to an bodily Hell at whatever point in the novels.
  • The background of the series is that of an intergalactic war fought at sublight speeds, of which Earth is the site of an almost insignificant conflict.
  • In the game, Doomguy can carry 50 rockets, in spite of them being quite big. In the books, the rockets that Fly picks up equally ammo for his personal rocket launcher are the size of small-scale batteries, assuasive him to conceivably conduct fifty of them.
  • In the first volume, Fly personally encounters and uses all of the weapons and items featured in the Doom game, but the first book also takes liberties by introducing additional weaponry, such equally diverse types of rifles and pistols. Fly'southward weapon of choice through much of the novel is a "Sig-Cow" rifle.
  • In the game, imps (also referred to by the proper name 'spiny' in the novels) are demonic and are able to conjure fire from their easily to utilise as missile weapons. In keeping with the book's more science fiction theme, the imps in the book possess a napalm-type mucus that they spit into their hands and throw. Much later, Universal Pictures would use a similar assail by having their Imps spit their sharp tongues out at victims like a poisonous sprint to infect them in the 2005 movie, which is speculated to be based on the books rather than the games due to the theme of genetic experimentation and the lack of a "Hell" element.
  • Likewise, the Barons of Hell (called 'Hell Princes' in the volume), big minotaur-like goatmen, conjure green flames with their hands to hurl at the thespian, while the book describes them as using wrist-mounted plasma launchers.
  • In the game, Lost Souls are most probable just that; souls damned for eternity, actualization as flying, horned, flaming skulls. In the book (in which they are named 'Flying Skulls'), to keep with the science fiction theme, they are instead mechanical skulls with rocket engines attached to them, which is actually closer to the original blueprint of the beta versions of Doom.

Notes [edit]

  • ab Hugh, Dafydd; Brad Linaweaver (1995). DOOM: Articulatio genus-deep in the expressionless: a novel. New York: Pocket Star Books. ISBN0-671-52555-seven.
  • ab Hugh, Dafydd; Brad Linaweaver (1995). DOOM: Hell on Earth: a novel. New York: Pocket Star Books. ISBN067152562X.
  • ab Hugh, Dafydd; Brad Linaweaver (1996). DOOM: Infernal Heaven: a novel. New York: Pocket Books. ISBN0-671-52563-eight.
  • ab Hugh, Dafydd; Brad Linaweaver (1996). DOOM: Endgame: a novel. New York: Pocket Books. ISBN0-671-52566-2.
  • Costello, Matthew (2008). DOOM 3: Worlds on Burn. Id Software, Inc. New York: Pocket Star Books. ISBN978-1-4165-4980-ii.

References [edit]

  1. ^ Amazon.com: Doom iii: Worlds on Fire (Doom 3): Matthew Costello: Books

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Source: https://en.wikipedia.org/wiki/Doom_%28novel_series%29

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